Next up
Making a cutscene manager for Chante:Fortress of Spores.
The goal is to create a dynamic cutscene manager with features to move selected characters, as you'll notice at the very beginning.
Grayboxed some enemies for Chante: Fortress of Spores. The concept art shows how they'll look in game, created by Ram Games' art director.
(I've also created a WIP parry mechanic, noticeable by the green particle effect)
@pm-studios
' Bandit Trap has an open beta RIGHT NOW! It's open until 3 am ET on Nov 30th.
Quests celebrating the beta have entered your quest log.
Play the game for FREE: https://bit.ly/BanditTrapSteam
Welcome @GoldFireStudios
to Game Jolt and complete the quest!
They're an indie studio working on fun narrative games like Arctic Awakening (which is out now on Steam, Xbox, PS5).
Check out the game page: https://gamejolt.com/games/arcticawakening/1031061
๐Meet the winners of the Narrative Jam presented by Game Jolt and @NEOWIZ_QUEST
! Where every story finds its voice!
Did you know that today is #InternationalJazzDay? ๐ท๐
No? ๐ฏ Well, we couldn't pass up this date!
And what better to celebrate this day than #Pecaminosa #OST? ๐ท
Let us know what you think about it and have a great weekend!
art comission.
Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.
Today I was setting up the location of the first boss. His name is "Father" and he is the first of the Patagonians. His task is to guard the road to the House.๐ก๐ก Bookmark pre-launch page๐๐๐
https://www.kickstarter.com/projects/rdvindiegame/the-patagonianโฆ













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