Next up
Currently working GUI as it has annoyed me alot. Also done: -Fixed collions (yay!) -Generaly making scripts human friendly I won't upload the next build till I feel happy with the GUI state. I will attached some screenshots of upcoming GUI changes!
Just did a major overhal to most of the game, Cleaned up the UI, Working currently on a new Inventory (Still have old one) the game currently has a "End" goal which would take roughly 1-2hrs to complete.
Major Update! -Massive Texture changes -Map changes -End Goal -Inventory overhall -New Enemy lvl system -Basic quest concept in (Still needs some tweaks)
Short intro of us 💕✌️
We're an eletro duo based in Seoul 🇰🇷 Heavily influenced by the 90s.
Our new album #Xennials is all about the nostalgia of that era 💽 CD listenin 📟 beeper beepin 💾 floppy disks floppin days 😎
Stream now! 🎧
https://open.spotify.com/album/3YwWhnHWVy5cA8XOpbaGRA?si=8E9awqU…
Finished work on the emotions of a new character for the tank universe
Our menu, gathered a huge feedback and positive comments among foreign audience, what you say? Game Steam: https://store.steampowered.com/app/1543090/LiBER/
:] me sigue sin gustar
:] I still don't like it
I thought I would do a quick show and tell, with a 2 min video of the start of the game and some of the game elements, after many many months it is really starting to come together, time to start networking https://gamejolt.com/games/Dungeon_fable/490669
NEW AWP DESIGN !
Mephisto Pheles - Blue Exorcist










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