
Guys, almost a thousand views! Let's make a thousand!
Next up
I've finished doing the second chapter!Here's #Screenshotsaturday even though it's not even Saturday)))))
Now I'm moving on to translation and debugging. I think that by the 10-15 days of March I will release a chapter
Great! We have 100 downloads of the game. For me, this is a definite achievement, about the same as 1000 views last month.
P.s Statistics of course fell, but it is not even zero yet.
P.s 1 Sometimes there are horse races such as on March 1
FUNDRAISER LIVESTREAM #SaveJim
Did some updates:
- Add windows type, but it isn't realized for now
- Programmed states - Active and background (hide and pined in works)
- Add slider
- Add input field
- Some fixes for toggle boxes
- Fullscreen added
- Window now can be closed
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
Working on the file manager rn. For now it only can shows cataloges and let move you down the file ierarchy. It's gonna be useful for debug and etc in future
Rate pls, need your reactions:3
Shop Crush is a hybrid visual novel, where you connect with customers, learn their characters, and untangle the dark, Literal Illusion puzzles about them.
The game's playtest has begun. We're celebrating with a quest!
Learn more: https://bit.ly/ShopCrushGJ
I'm already starting to do the final location of the second chapter. I must say, the chapter will be small. The chapter itself by the way I did quite quickly but then there will be debugging and translation.










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