I'm adding challenges to the game, which will be available in the settings after the first playthrough. 
So, give me some absurd, funny ideas for challenges, which I'll add later. 
Here are my ideas for challenges, as an example:
hyperactive soul (at any random moment, the soul can start moving in any direction for a while)

slow soul (the soul always moves as if you press the X button)
In the next devlog, we will announce which of your challenges we will use in the game. 
Okay, I think I gave too boring examples. 
You can give me ideas that add chaos to the game. 
For example, there will be a random explosion every 3 seconds, or there will be no box in the game, and we will need to jump on platforms to avoid falling during blue soul. 














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