The team has been jamming every Saturday throughout October to bring you this Halloween treat. We really loved this game when we first made it, and we wanted to take it further, so to blow off some steam we got together and checked off a few of the items on our TODO list:
The game now uses a 1D WFC algorithm to choose new blocks that are fair but still just as difficult. This way you never lose because you got an unlucky ten zombies in a row. Thanks to this repo for teaching us how to do it! https://github.com/mxgmn/WaveFunctionCollapse
The levels now ease the mechanics in over time, so players have a chance to learn and explore different flavors of the game while the mechanics build up.
We added a future block display and a swap block, which both allow the player to use much deeper strategy and therefore able to handle even more difficult challenges.
In addition to those TODO items, we made our own soundtrack, started building up a backstory which you will see when you play, and we added a new block called the BOX.
Thanks to everyone who has played and followed, we hope you enjoy competing for the high score on this new version!
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