Game
(NEW DEMO) Corrupted Files

2 years ago

Happy Birthday and thank you @realscawthon !


Happy Birthday @realscawthon

Without you, obviously, fnaf would not exist. A very incredible franchise with lots of history and memories. no fangames would exist, or fnaf fangame devs such as myself, @kazovsky @Nikson_Official , @JeliLiam @Kane @Emilmacko and so many other creators who’ve created masterpieces. I highly recommend checking them out. Thanks so much for all your work, and it’s been a joy to be able to play, analyze, and replicate your creations. Thank you, and Happy birthday Scott!

Thank you, Scott



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ADDED WILL SMITH TO MY FNAF FANGAME

New Soundtrack for my fangame Corrupted Files: My favorite so far!

The break down at 1:10 is arguably the best thing i've ever done

New soundtrack/chase music for Corrupted Files

A view of the RSR Museum from the outside. You wouldn't suspect the horrors inside from this angle....

Play the demo now: https://gamejolt.com/games/CorruptedfilesGarry-gabbage/793488

Still not happy with the state of the demo, so I am currently uploading a new update (0.3) which includes:

Bug fixes, environmental improvements, added easter eggs, new soundtrack, pause menu, and master volume slider. Engine Version updated to 5.6

Go check out @Ruesafer ’s new gameplay video, featuring my game corrupted files! Thanks so much to him for spreading the word of the game

https://youtu.be/6J6OJbUaUXA?feature=shared

Seeing great videos like this motivates me to finish the game

My friend made this crazy high quality horror game….

yall should check it out and give it a follow

https://gamejolt.com/games/creepybastardd/1026703/followers

Just released my first metal single!

Check it out if you haven’t already. That would be awesome

https://artists.landr.com/056870498317

Also I released the corrupted files (my fnaf fangame) soundtrack. I duplicated “N0 ESCAPE” accidentally

https://artists.landr.com/056870498768

Working on some more battlefield style destructible buildings in unreal 5

I used chaos geometry collections for this, and so unlike battlefield, each piece is individually simulated, and much more dynamic. Check the vid in the article to see what i mean.

So I started playing old cod games again, and for some reason now I’m trying to make my own… currently trying to model the San Diego navy seal training center