4 years ago

Happy Halloween :D (and since my birthday is on Halloween too, happy birthday to me!) Here is some very early gameplay footage of my game jam game (everything is subject to change!)




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HAPPY HALLOWEEN! (and my Birthday too!)

Here I drew Glasuum stuck in a Pumpkin!

Grubby Glass Grubs wasn't originally intended to release so close to Halloween, but here we are!

I know I'm late, and I'm not talking about to Halloween, but about to my game Greedy Gourd's 2nd Birthday back on Nov 13th! Here is the main theme of the game Greedy Gourds (that is named Gourmpki Theme or simply Gourmpki, the player characters' name).

All the variants/skins you can choose from that I plan on adding to my GDevelop desktop isopod/pillbug/roly poly pet based on real species/morphs! ("Common", "Zebra", "Rubber Ducky", "Yellow Spotted", "Amber", and "Marbelized")

GAME BOY MUSIC! 👾 If you missed @defensem3ch 's ICONIC set from our Cursed Concert with @PlusMusic , you're in luck.

⚠️ FLASHING LIGHT WARNING! ⚠️

Check our posts this weekend for recordings of @WiseDrums , @bmxescape and @marcspence1210 !

Recently made official art for the last Grubby Glass Grub character without one, the Bombshell! (Also included a screenshot this time)

The Cursed Concert we put on with our pals at @PlusMusic was INTERNATIONAL. Here's @marcspence1210 's smashing set from the show!

Check out the rest of the sets from @WiseDrums , @bmxescape and @defensem3ch on our page and Music community!

Feeding dead leaves to and petting my GDevelop desktop isopod/pillbug/roly poly pet! (The leaf gets more skeletonized with each bite!)

Since the GDevelop Big Game Jam #5 is over I might as well post our entry to GameJolt now!

TriCarrots is a hard pyramid building and defending game, inspired by houses of cards!

TriCarrots is also on itch.io too:

https://deepysingh800-games.itch.io/tricarrots

Game Jolt Creator @WiseDrums played during our CURSED CONCERT with @bmxescape , @defensem3ch , @marcspence1210 and @PlusMusic !

Visit @WiseDrums for more 🔥

Here's a prototype for a game that I'm testing right now. I'm planning on having the player collect points and avoid obstacles with these controls (controls that were inspired a bit by Nitrome's Skywire).

Check out my newest game:

https://gamejolt.com/games/grubby-glass-grubs/849376