Next up
"Knock Knock"
And we stand by our thoughts on this.
Just wanting to showcase the new artwork for Henry's house! (the old design/artwork is the image on the far right, in case anyone was wondering..!)
Finally figured out a streamlined way to code the Time system for battles! (The Time-speed is greatly exaggerated here for showcase intentions...) Basically: 6 AM until 12 PM = Enemy damage increase, 6 PM until 12 AM = Player damage increase.
"Have any good dreams, Charlie?"
Back at it again with LMMS fusing with our ADHD in GUI form...
TL;DR: We've hit a snag with this game's art, We're slowing down on trying to push out more posts, A rough look at the gameplay loop, and more music is in the pipeline! (Also this is a long post so be warned... We like our Wall of Text info-dump style!)
Updated Act 2's primary battle theme: https://www.youtube.com/watch?v=4keRIuMnp4Q
"A book of past memories..."
Ref sheet for one of our original game characters.
















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