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Sans Icon for #FanArtFriday 
#Devruary Day 11: How Do You Usually Plan A Game Dev Project?
Basically, this is the plan I follow for my projects:
Unfortunately, I can't give more game examples because they are private, but this was the one I used to make the FNAF Pac-Man remakes 
Wahoo! This week's Fan Art Friday celebrates Mario! Accept the quest in your quest log to get started.
#Devruary Day 5: What Keeps You Making Games When It Gets Tough?
My followers and the idea of giving a good time to all who play my games 
"This time, there's more than an illusion to fear,"
#Devruary Day 13: What Feature Took Way More Work Than You Expected?
I really didn't expect it, but the Badniks from Sonic are more complex than they seem, it took me a while but they were fun to make! 
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
#Devruary Day 4: How Did You Learn Game Dev?
Thanks to GameMaker was easy for me to learn myself with its drag & drop functions. I didn't know nothing about code when I was young so I had to figure things out on my own. 



















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