9 months ago

Happy Holidays, Spawnday, Project Updates…strap in, there’s a lot to cover.

Have a dog pic.


Merry Christmas!!

Merry Christmas, everyone! I hope y’all had a good time last night, and right now, too. Usually, Christmas is my favorite holiday due to the spirit. Me and some other friends felt it was lacking this year…but, oh, well! Better luck next year. But I hope every single one of you guys had a nice time.


It’s my Spawn day…somehow.

Yeah, trust me when I say that…I forgot today was my spawn day. I swear I remembered that my spawnday was on July, not on Christmas Day. Oh, well, Christmas and Spawn Day mixed as one package should be good enough, am I right?


Project Stuff

Some project updates here and there I am meaning to share. Nothing that should be too big, but you guys can interpret it differently.

Whisker’s Initiative - For those who need a recap, The Whisker’s Initiative is an analog horror short film, in the style of Blair Witch and Marble Hornets, that is being produced by @FrenneticGoat_Studios and directed by me. The Whisker’s Initiative was in something of a hiatus for a while, kind of lost motivation for it for a while…

Until now.

Production has resumed on The Whisker’s Initiative. I’ve made several tests when it comes to editing, costume, acting and soundtrack stuff, and I can safely say…

The Whisker’s Initiative is releasing on Winter of 2024, with filming officially starting on April! I’m very excited for this passion project of mine to finally release to the public since it’s initial birth on 2019. I’m sure y’all will enjoy the final product.

FNaF Fangame project - Throughout August of last year, I was teasing a FNaF Fangame project which I officially announced on my pinned post. On a deleted post, I mentioned how the project was being rebooted from scratch, but the way I described it wasn’t the correct way I should’ve. The initial idea has been entirely scrapped for something MUCH better, and something familiar to many yet still maintaining itself as a story focused game.

I can proudly say that we’ve added quite a few people to the team, and progress has picked up fairly quickly, compared to before!

The story, characters, gameplay and such have been entirely written, and I am satisfied with how it turned out. We managed to complete two of the animatronic designs, with a very story focused, complex design being worked on as we speak. We are currently experimenting with a track for the game, and ambience tracks are currently being worked on.

A lot has been made for the game, but I can’t exactly reveal it yet. Once I do, though…you guys will love it. Just wait and see.

Also…I’ve been getting alot into DC Comics stuff. Batman specifically. I find The character very unique and interesting, I can confidently say I…wait, I’m still on project stuff? No, not yet.


Finally, I want to thank some of my best friends I’ve met along the way…you should give them a follow!

@JR-man_ - Talented artist, the person that got me to where I am now, someone I owe so much to, Little Nightmares enthusiast.

@FrenneticGoat_Studios - Wonderful producers there, hilarious guys, great businessmen, TWI wouldn’t have been made without them.

@Br3dB3ar - Master of blender, amazing friend, great boss, funny guy, someone trustworthy.

@BruhBoiitsFeet133 - First online friend I made, amazing dev, funny guy, suffering at school.

@ArcH1ve - The chillest dude in the history of this planet, amazing artist, great mind, great friend.

@nitto - Fucking talented individual, great models, someone with outstanding potential, and a great friend.

@N1ceNToasty - N1ceNToasty.

@NIKLAM - HABLA ESPAÑOL. Super amazing modeller, chill guy, deserves a follow.

@Hedmaster - Fantastic guy, chill person, trustworthy friend, amazing dev.



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