
Happy November! On this day, you will have smashable turkeys for yourself and a friend! Plus, I fixed a bug and added some things to the UI.
Details in the update here:
https://store.steampowered.com/news/app/2062800/view/3386170500471983551
Next up
Happy Valentines day! Now introducing...Cupid Hanz! He loves you to death and will send flurries of arrows to prove it! I also added all new camera effects for the special modes! Check it out now on its store page!
Hi there! Here again with a couple of new graphical changes.
-Everything you can jump on is now lined black!
-A few textures have been improved and upscaled!
Enjoy the game!
Finishing up PERSEPHONE. I will probably be uploading it on August 1st. Meanwhile, find the odd piece of grass in this picture.
The Witchspire Art Competition has come to Game Jolt!
To celebrate Witchspire's demo launch, Envar Games want to see your Witchspire fan art. Complete the #WitchspireArt quest to enter!
Learn more about the art competition: https://bit.ly/WitchspireArtCompetition
Hey there! As promised, here's a gameplay video of the most recent update to show off some of the CPU capabilities and bug fixes. Available on both GameJolt and Steam! Enjoy. :)
Steam version: https://store.steampowered.com/app/2062800/Blockhead_2D/
Don't miss out on the #WitchspireArt competition!
To celebrate Witchspire's demo launch, Envar Games want to see your Witchspire fan art. Enter to win an Amazon gift card!
Complete our quest to enter.
Learn more: https://bit.ly/WitchspireArtCompetition
Before and after pictures! I don't have too many updates yet, so I wanted to share what the game used to look like and what it currently looks like.
The Valentines Day update has GOT to be my favorite thus far! Though, I can't wait to make a leprechaun chase the player next update...
This week's Fan Art Friday celebrates Stardew Valley! Accept the quest in your quest log to get started.
Hey everyone! For this February, I'm developing a new Valentines Day update! Catch Cupid and avoid his arrows. Technical stuff: I made Cupid follow a path, then move left or right depending on where the player is. Here's a small clip of cupid shooting!














2 comments