Happy Screenshot Saturday! :D
Here's a quick video about my Roguelike City Builder, HexLands, inspired by Civilization and Islanders.
It sums up 1 year of game development in Unity3D!
Cheers, have a nice weekend! :)
Next up
Happy #screenshotsaturday
A little sneak peek about some of the new mechanics in my #roguelike #citybuilder, called #HexLands! :)
Check out the bottom right corner. What do you think they are for? :)
https://store.steampowered.com/news/app/2244650/view/64452666373…
Here are some cards from #HexLands with the new design!
What do you think? :)
If you like what you see, wishlist my #roguelike #citybuilder #strategy #indiegame at https://store.steampowered.com/app/2244650/HexLands/?utm_source=…
Cheers! <3
Here's the new main menu of my roguelike city builder, HexLands! :) What do you think?
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
Happy #screenshotsaturday! Here's a new, special resource in my roguelike city builder. :D Now you need workers for production buildings! :)
Feel free to wishlist on Steam:
https://store.steampowered.com/app/2244650/HexLands/?utm_source=…
Your worst nightmare is alive ... Coming soon !
What do you think of the new card type color coding?
Trying to simplify what card can be placed where/on what.
Here's a quick screenshot from my roguelike, card based, strategy game!
HexLand's Steam page is arriving soon, stay tuned! :)
A huge thank you to everyone who played the Ryn and the Thread of Life demo and supported us with a Wishlist!
We’re already working on improvements based on your feedback! 💪
Try the demo:
https://store.steampowered.com/app/4130370
Lumbercamps were OP. And this not so small issue made me revamp the whole building "ecosystem".
This time I don't really have time to make a video about the latest change in my roguelike city builder, so here's the old fashioned way! :D More below!










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