im VERY aware of the consistent issue of enemies getting stuck on everything and the pathing getting confused or stuck if you hug walls - currently working on a fix
Next up
ACTUAL teaser - a little bit of flavor using deprecated sfx
wow this elevator sucks
innercruise teaser from twitter
?
some transparency
another quick quality-of-life change coming to 1.2 - a rework of the "loud sound" system
ive been trying not to spoil much of Spongebob Squarepants Treasure Hunt - The 2004 Patch (the update/sequel), but here's a peek at some familiar gameplay... IN HD!!!
life update, 1.2 progress
3:00 EST
overhauled campaign coming in 1.2! (teaser)












8 comments