im VERY aware of the consistent issue of enemies getting stuck on everything and the pathing getting confused or stuck if you hug walls - currently working on a fix
Next up
another quick quality-of-life change coming to 1.2 - a rework of the "loud sound" system
Current 1.2.1 Changelog
3:00 EST
ACTUAL teaser - a little bit of flavor using deprecated sfx
?
PATREON ANNOUNCEMENT! PRIVATE DISCORD SERVER! patreon.com/nixliz
some transparency
soon
wow this elevator sucks
innercruise teaser from twitter
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