Game
FNaF World XL
7 years ago

Haven't added any of them yet, but I should get feedback: when the bosses get added, should they have the potential to level up and how would you like it to happen?


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While I chip away at the code for XL, I might as well show off the fruits of another thing I had tinkered with: modding custom music into Bionicle Heroes.

Still deciding if it's worth committing to a full rebuild, but I at least figured out a better way to handle the party swapping mechanic.

Can it be done?

(Also, Happy New Year)

This whole "making a new battle frame" situation does give me an excuse to add some things I had been putting off for far too long.

Turns out what the game actually needed was for me to take a proper break from development and enough time to realize what I had broken.

(It was the values tied to IDing what foe it'd be.)

It'll likely need more testing, but we're back in buisiness!

That time of year again.

Got a (mostly stable) demo ready for the occasion!

Pretty safe to say that Possy will be increasing the price of costumes to compensate for this recent development.

I might be having too much fun with this process...