Next up
👁️New Build👁️ Added Save system
Units now have different traits at start
There is more traits on activation
Added hotkeys and arrow controls
Multiple bug fixes
Have fun! if you find any bugs let me know! https://discord.gg/tRavAjY
Shadow Government Simulator Dev update
Off safari hunting save system bugs. You fellow devs can attest how finicky these kinds of systems can be. Anyone have any good horror stories? Check out the full update in the #Discord: https://discord.gg/tRavAjY
Hello co-conspirators!
This week I worked on improving the activation menu for the units. It's always a critical moment when you wake up a sleeper cell, so I wanted to make sure players knew exactly the bonuses they win/lose from it.
Happy conspiring!
Hello fellow co-conspirators!
This week has been full of fixing end-game bugs; mostly boring but important stuff, like keeping track of enemy turns. I did however, create a new shield VFX so it's easier to see who's protected from your evil influence.
Hello co-conspirators!
These weeks have been speant finalizing localization for the game. Currently spanish is supported, but I'm seeing issues with some text being too long for the UI, so I'll be hunting those (& other bugs) next.
Happy Conspiring!
Rafa
Hello co-conspirators!
New v0.2.19 is up! I've added diffculty modifiers, which are added as your exposure increases! It also includes bug fixes for multiple sessions. Give the demo a whirl and let me know your thoughts
Happy conspiring!
Hello co-conspirators!
This month has been spent mostly on pipeing and backend stuff. I've worked in linux support and building up the localization system.
I mean, it's only fair to conquer the world from anywhere in the world :P
Happy conspiring!
Fellow Co-conspirators!
The Shadow Government Simulator is getting a kickstarter !!
Help us finish the game by pledging and inducting your friends.
https://www.kickstarter.com/projects/chupacabrags/the-shadow-gov…
It will start on Sep 29th. Pledge on day 1 to get awesome early bird rewards!
Hello fellow co-conspirators!
This weeks has been all about VFX and bug fixing. For example, attacks have some new cool particles and units that are not connected to yours are now transparent. This should make it all easier to read.
Happy conspiring!
Hey co-conspirators!
It's been a wild to see the kickstarter campaign grow and to hear all the support that a niche game like Puppet Master has created. I can't honestly say this enough; you guys rock!
Check out the Kickstarter! https://www.kickstarter.com/projects/chupacabrags/the-shadow-gov…
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