I'm sorry if i didn't post anything, i was very busy and i couldn't talk about the current state of the game, but now i'm back.
Anyways, the ai has been fully fixed and there's no more issues that can make the game unplayable.
One of those issues that i've fixed is hunt mode, i've fixed the neighbor chasing you even if you manage to lose him, but also more (the neighbor would go into idle mode instead of going into hunt mode, he would go into attack mode even after he caught you).
Now everything is fixed and i'm also re-working on ai prediction again AND, an ambush system is in the works (THE SYSTEM IS IN A VERY UNFINISHED STATE SO I CAN'T SHOWCASE IT RIGHT NOW), so don't get caught too much or he might start hiding in places you visit the most.
That's it for today. Next time i will finally showcase the third floor for the house which i'm working on. I'll see you in the next post, bye!










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