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3 years ago

Hello everyone! For today's update a summoner attack! (Since the development is not as fast as I want, the arts and effects aren't final)

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Hello hello everyone! Continuing the tests using #UnrealEngine5, here are two options for the camera. Which one do you prefer, Option 1 or Option 2? 🤔

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Hello everyone! Happy #screenshotsaturday !! For today's update, the second attack from the first boss, deadly roots! Enjoy!

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Play @pm-studios ' Bandit Trap Open Beta!

Grab your rocket chairs, vacuums, and toilet tornadoes! Report one more time for our final beta! Live through March 23rd 6 am CET.

Complete quests based on the game!

Play the beta: https://bit.ly/BanditTrapBeta

This week's Fan Art Friday celebrates Bandit Trap! Accept the quest in your quest log to get started.

Defend your home or steal treasure in the open beta: https://bit.ly/BanditTrapBeta

Hello hello everyone! Continue combat implementation, for today's update arrow attacks vfx!

Enjoy!

PS: Arrow icons not final :)

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Hello hello everyone! For today's update camera movements with limits for room, room switch and wall hiding system. Enjoy!

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Don't miss out on your chance to complete our #AetherAndIron quests and get trophies!

Complete the quests in your quest log.

Play the demo & wishlist now: https://bit.ly/AetherAndIron

Hello hello everyone! From previous post feedbacks I decided to go more with the perspective camera together with a comic effect post processing :D

Enjoy!

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