Hello everyone! For today's update a summoner attack! (Since the development is not as fast as I want, the arts and effects aren't final)
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Next up
Hello hello everyone! Continue combat implementation, for today's update arrow attacks vfx!
Enjoy!
PS: Arrow icons not final :)
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Hello hello everyone! Long time since last update, but some code development was done 🖥️🖥️ .But for the visuals, a dissolve effect.
#gamedev #gamedevelopment #indiegame #indiegamedeveloper #themercenarypath #UnrealEngine5 #UnrealEngine
Happy #WIPWednesday!
Are you working on a game?
Making some art?
Practicing a song?
Something else?
Tell us in the comments!
Hello hello everyone! For today's update camera movements with limits for room, room switch and wall hiding system. Enjoy!
#gamedev #gamedevelopment #indiegame #indiegamedeveloper #themercenarypath
Happy #WIPWednesday!
Are you working on a game?
Making some art?
Practicing a song?
Something else?
Tell us in the comments!
Hello hello everyone! From previous post feedbacks I decided to go more with the perspective camera together with a comic effect post processing :D
Enjoy!
#gamedev #gamedevelopment #indiegame #indiegamedeveloper #themercenarypath
Hello hello everyone! Some tests using #UnrealEngine5 with new hybrid style of 3D + 2D, what do you think? Mythika was the choice one to try this new environment :D
#gamedev #gamedevelopment #indiegame #indiegamedeveloper #themercenarypath
Hello hello everyone! For today's update:
- Floating damage texts (normal + criticals)
Enjoy!
#gamedev #gamedevelopment #indiegame #indiegamedeveloper #themercenarypath #UnrealEngine5 #UnrealEngine
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