
Hello everyone! For today's update a summoner attack! (Since the development is not as fast as I want, the arts and effects aren't final)
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Next up
Hello hello everyone! For today's update:
- Floating damage texts (normal + criticals)
Enjoy!
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Hello hello everyone! Continue combat implementation, for today's update arrow attacks vfx!
Enjoy!
PS: Arrow icons not final :)
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Hello hello everyone! From previous post feedbacks I decided to go more with the perspective camera together with a comic effect post processing :D
Enjoy!
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Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
Hello hello everyone! Some tests using #UnrealEngine5 with new hybrid style of 3D + 2D, what do you think? Mythika was the choice one to try this new environment :D
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The Knightling launches on August 28! Wishlist it now so you don't miss out: https://bit.ly/KnightlingSteam
To celebrate the game's impending release, we've added The Knightling Pack and The Knightling Community Pack back to the Shop!
Hello hello everyone! For this #screenshotsaturday enemies AI 🤖
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Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
Hello hello everyone! Long time since last update, but some code development was done 🖥️🖥️ .But for the visuals, a dissolve effect.
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