
🏴☠️Hello everyone! For todays update, revive system. If another player is down, you can help! Check it out our new revive system!
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Next up
Hello hello everyone! For today's update camera movements with limits for room, room switch and wall hiding system. Enjoy!
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Hello everyone! Happy #screenshotsaturday !! For today's update, the second attack from the first boss, deadly roots! Enjoy!
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Hello hello everyone! For this #screenshotsaturday enemies AI 🤖
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Play @pm-studios
' Bandit Trap Open Beta!
Grab your rocket chairs, vacuums, and toilet tornadoes! Report one more time for our final beta! Live through March 23rd 6 am CET.
Complete quests based on the game!
Play the beta: https://bit.ly/BanditTrapBeta
Hello hello everyone! Some tests using #UnrealEngine5 with new hybrid style of 3D + 2D, what do you think? Mythika was the choice one to try this new environment :D
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This week's Fan Art Friday celebrates Bandit Trap! Accept the quest in your quest log to get started.
Defend your home or steal treasure in the open beta: https://bit.ly/BanditTrapBeta
Hello hello everyone! For today's update:
- Floating damage texts (normal + criticals)
Enjoy!
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Hello hello everyone! Continue combat implementation, for today's update arrow attacks vfx!
Enjoy!
PS: Arrow icons not final :)
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Don't miss out on your chance to complete our #AetherAndIron quests and get trophies!
Complete the quests in your quest log.
Play the demo & wishlist now: https://bit.ly/AetherAndIron
Hello hello everyone! From previous post feedbacks I decided to go more with the perspective camera together with a comic effect post processing :D
Enjoy!
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