Hello everyone!
My game Crumbling World is 80% off for Halloween!
Grab it on Steam for less than $3.
https://store.steampowered.com/app/1003560/Crumbling_World/
Next up
Optimizing Crumbling World Hello everyone! I was working on a promising improvement that has the potential to optimize the performance of Crumbling World, especially when it comes to running the game on low-end computers and mobile devices.
Do you want to play Crumbling World for free? The new demo includes the same features and improvements that the full game. Download the FREE DEMO here: https://gamejolt.com/games/crumblingworld/358092 Thanks so much for your support
yes... Spiritwell is still being worked on...
Early design
In Don't Look Back there is a monster called "Root Monster" whose final design was very different, this design is one of the first I made, you can see the final design while playing
This isn’t The Matrix, but in Lobo, The Fallen can dodge bullets if they’re quick enough! ⚡ To keep things fair, shots under certain conditions can still hit their mark—even out of range—thanks to gravity’s pull. Balancing skill and challenge! 🎯
In Lobo, you can now pick up and throw objects to distract enemies, creating the perfect opportunity for stealth kills. ⚔️🤫
Hello I present to you my latest vintage low poly furniture! 🪑 To create a warm and retro decor.
I wanted each element of the set to have its own visual identity while being easy to integrate into an environment.
See you soon!
Overview of the aiming & shooting system in Lobo:
1️⃣ No target: Stronger blur effect
2️⃣ Target out of range: Red distance indicator + focus
3️⃣ Target in range: Crosshair UI animates & distance indicator turns white
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