Hello everyone, there will be a big enough update for my Techno game around this weekend. All details will be posted on my Twitter page and on the Game Jolt page: https://gamejolt.com/games/techno/542067
Next up
Hi, since the last post, I have followed a few more points from the changelog for the v0.3.0 update! Everything said below will be included in the next update. See the article for a list of fixes.
🕹️ Enter The Highrise Game Jam Before It Ends On May 5! 🕹️
Learn the rules here: https://gamejolt.com/c/gamedev/highrisejam
Learn how to make a world on Highrise (which you MUST do to enter the jam) here: https://gamejolt.com/p/the-highrise-game-jam-is-underway-watch-t…
The jam has cash prizes! 💸💸💸
Hi, I've reworked the Octobot player detection mechanic. Now he will not be able to detect the player if he is behind him. Also, the detection and tracking distance has been increased from 3 to 4. This will be included in the v0.3.0 update!
Highrise Game Jam Reminder: In order to enter to win the Jam, your game must be created in Unity and submitted using the Highrise Studio Hub.
Learn all the deets about the jam at https://gamejolt.com/c/gamedev/highrisejam
Hello! Finally, work on updating my game is complete! This is the very first update and I still have to work very hard for the game to be released.
Thanks for the support!
Read all the details of the update in the article.
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