Next up
Hello everyone, there will be a big enough update for my Techno game around this weekend. All details will be posted on my Twitter page and on the Game Jolt page: https://gamejolt.com/games/techno/542067
Hi, I've reworked the Octobot player detection mechanic. Now he will not be able to detect the player if he is behind him. Also, the detection and tracking distance has been increased from 3 to 4. This will be included in the v0.3.0 update!
Highrise Game Jam Reminder: In order to enter to win the Jam, your game must be created in Unity and submitted using the Highrise Studio Hub.
Learn all the deets about the jam at https://gamejolt.com/c/gamedev/highrisejam
Hi, since the last post, I have followed a few more points from the changelog for the v0.3.0 update! Everything said below will be included in the next update. See the article for a list of fixes.
π₯³ The Highrise Game Jam is Underway! π₯³
Watch the video for tips on getting started building your first world in Highrise Studio. (Creating and submitting within Highrise Studio Hub is the only way to enter the jam!)
Learn more: https://gamejolt.com/c/gamedev/highrisejam
π₯³The Highrise Game Jam has begun! π₯³
The Highrise Game Jam is where creators come together to craft immersive 3D worlds using Highrise Studio! There are cash prizes! πΈπΈπΈ
Learn the deets here: https://gamejolt.com/c/gamedev/highrisejam
Hello! I hasten to inform you that the work on the update is almost complete. It will be released tomorrow, so whoever is interested in my game, you can watch and download it here: https://gamejolt.com/games/techno/542067
I hope you enjoy it.
Thanks for the support!
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