Hello guys!
I'm indie dev, based in Alicante, Spain and just recently joined this community so I'd like to say hello to you this way.
I signed back after 4 years of inactivity and I must say wow, GJ made big steps forward!
Next up
RTG: puzzle, arcade, sci-fi, software ray-racing. Será disponible también en español. https://store.steampowered.com/app/4032050/RTG/
I started works on RaTrac, engine with editor which is using software ray-tracing for rendering. Its primary goal is ability to create simple ray-traced games. It's still prototype but available for download. Here's showcase of the very first version.
Un poco de espacio liminal de nivel central de RTG, mi juego puzzle/arcade sci-fi usando tecnología trazos de rayos software para renderización. El juego será disponible también en idioma español. Lista de deseos aquí. https://store.steampowered.com/app/4032050/RTG/
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
RTG: puzzle, arcade, sci-fi, software ray-racing https://store.steampowered.com/app/4032050/RTG/
RTG demo is available for download. Hello. I just released first public demo of RTG. RTG is sci-fi puzzle/platformer with strong background story. The game is using unique rendering method, software ray-tracing, which I made especially for this game.
La demo de RTG disponible para descargar. Hola, acabo de lanzar la primera demo pública de RTG, un juego de puzzle/plataforma sci-fi con un relato misterioso. El juego usa tipo de renderización único: CPU ray-tracing. Y claro, soporta idioma español.
This week's Fan Art Friday celebrates KPop Demon Hunters! Accept the quest in your quest log to get started.
A bit of "liminal space" from the central level in the game RTG, a sci-fi puzzle/platformer using "software ray-tracing" technology for rendering. Available for wishlists. https://store.steampowered.com/app/4032050/RTG/










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