Game
Pokémon: a Tale
1 year ago

Hello, I'm gonna keep development a secret. ;)


"It's been a while, hasn't it?"

"..."

"No?"


Right, so, I decided that I'll keep development private going forward.

Why?

Sometimes it's better to hide what isn't fully baked.

Hold on, what about that 'Milestone Build'?

... Oh that? Yeah no, I realized that showing off a buggy and duck-taped version of the game may adulterate the perspective of the game.

So you're giving up?

What?! No! I wouldn't dare do that, I've thought of making something like this for a while now!

What about those artists you're looking for?

Forget about it, I'll do it myself.

Can we see one last thing about the game?

Hmm... I think I have somethin', though, it is concept art... it's subject to change. Ah, here it is! take a look!


conseptbattle.png

Hmm...

What? so...?

It's... something.

Huh?

N-Nothing, It looks fine!

Oh, I see.


So uh... yeah, no more devlogs or updates. I guess...

At least until I decide otherwise.



0 comments

Loading...

Next up

Ohio-excite-moss! (Or whatever they say in anime...) Read \/

AUGUST Devlog.

INCOMING DEVLOG IN AUGUST!!!!!

Guys, the demo is coming soon on 25/12/2043!

yeah hi me no gone yet

Yeah I'm working on something completely different right now so development is kinda slow, by the way, I forgot to tell yall that there's a new character design uh huh hhuhuhuhu one extra thing, combat will be deltarune style

Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.

#screenshotsaturday

We made a lot of improvements on the Freezing Plains visual. Things like pine trees, tiny bushes, some rocks, and others game props!

#IndieGame | #IndieDev | #GameDev | #PixelArt | #WaifuQuest | #WifeQuest | #screenshotsaturday

Path of Kami: The Evolution of the Lore

Update 2.627

New challenges & new effects!

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.