Next up
THE POINTS OF THE TRIANGLE ARE DONEEEEE, now i need to make the edges, then the faces of the triangle, which will be a nightmare
thing
FINALLY I MANAGED TO GET RID OF THE FLICKERING, dude that was just straight out hell, and i'm not even gonna question it, like dude i made the 3d engine able to handle multiple light sources and it slowed down the process of "rendering" but now it DOESN'T
office gameplay (there is a little bit of a lever glitch but ill fix it eventually
making T.W.D'S new head model.
I swear there was more then just one...
Bro i just changed it to cos pixel y / pixel x, and what the heck is this
some render to test out blender on my new pc, ngl it looks fire, need to make the floor's texture different tho.
RETURNING SOON...
maximum 55 fps for photon shaders, cool, my old pc probably would run it on 5 fps or smth even with the settings tweaking which btw i did for my new pc because otherwise it would run at 28-39, i think now it runs on at least 34-55 fps
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