The older generation was pretty boring and very slow on older computers, so I redid it.
The older generation created many objects at the same time, and the game started to lag by 3-10 seconds.
Also, it had a lot of errors with objects, and it only had objects like trees and statues.
In the new generation, many new things have been added, such as rocks, leaves, grass and plague eggs.
Also in the new generation, optimization has been improved, and now objects appear gradually, thereby the computer receives a low load and provides a stable FPS.
Next up
new sprite for character!
Чисто я когда у меня есть 40 минут на одну локацию :) >> Translated << Just me when I have 40 mins for one location :)
Introducing the Plague!
Doki Doki Literature Club is celebrating Monika's birthday and the 8th anniversary of DDLC with exclusive stickers, avatar frames and backgrounds on Game Jolt!
Head over to the shop to collect yours 👉 https://gamejolt.com/#shop
Trailer of my game! Do you like it?
Mae Borowski is the main character of Night in the Woods! It's an adventure game that tells the story of her return to her hometown of Possum Springs. She was confirmed as canonically pan in a social media post by the game's creator Scott Benson.
One of oldest concepts of main character of my game (Heart of ghost). It was too cute to be in serious game.
Controls of the game
The Knightling launches on August 28! Wishlist it now so you don't miss out: https://bit.ly/KnightlingSteam
To celebrate the game's impending release, we've added The Knightling Pack and The Knightling Community Pack back to the Shop!












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