Game
Five Nights At Treasure Island: VR (Fan-Made)
6 months ago

Hello! we've re-done each jumpscare to hopefully be.. more scary we want to provide a scary but also "faithful to the original" type of jumpscare, and I think we've done it! I know this was a lackluster devlog, but we've got a lot coming! Stay tuned.




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Devlog 4!! MAP IS DONE!! YIPPEE

- Cams done! WE ARE FINISHED WITH THE MAP!! were excited to finish the ai, and get everything else working. OFFICIAL DEMO DATE: October 20th. Please bare with us as issues may arise before the demo. Thank you! Seeya soon!

Get ready for all new scares, terribly dark nights, and life size animatronics. See you soon.

Current State of the Game - POSTPONED (for a short time)

Happy Easter from the POPGOES team!

Art by JennyKai31

Devlog 1.1 (the one after the demo)

JOLLY ANNIVERSARY EDITION POSTER:

As we're beginning to wrap up development for the demo (OCT 20TH), we are working hard to bring some scares! (as much as possible ) I am excited to show a sneak peak of Impurities Jumpscare!(To clarify, the right image is sped up.) Happy Spooktber! 🎃🎃

Devlog 4 - 09/24/25 Thank you for ALL THE SUPPORT!!

Grey boxed and begun rendering cam 2 - Qwerty Finished cam 6 render - Mike begun work on monitor - Mike

I swore to myself I wouldn’t post anything to avoid spoiling the new gameplay… but here’s a small sneak peek, the most exciting feature yet: your character’s legs move when you turn

Devlog 3 - 09/18/25

I hate unity :) office rendered, now we focus on rendering cam 6