Game
EscapeMare
13 years ago

Helping the Player out


Many people have told me that Escapemare was just too difficult because of the tricky corners, and I was inclined to agree, but wasnt sure how to fix it.

The first solution that came to mind was to be more lenient on wall collision, but that would cause strange wall overlaps which wouldn’t look nice at all.

The solution I came up with next worked like a charm, basically everytime someone ran into a wall, the program checks with they are within 10 pixels of making it, and if they are, it just moves them accordingly, and since it actually moves the player as opposed to simply allowing them through, there are no ugly overlaps :).

Also, another complaint was that the monster vision wasnt intuitive enough, so I added a dim on the whole level and then basically gave the monsters lights so that it is quite obvious what the monsters can see.

I still have a bone to pick with my solution becuase the vision comes out to a rectangle, which in my mind isnt very asthetically pleasing, so I’ll have to see what I can do about that.



0 comments

Loading...

Next up

Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.

#screenshotsaturday

"Our work is never over" they said.

Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).

Regular exercise is key for healthy wings.

Try it out!

https://gamejolt.com/games/AeonNightmares/605184

Regional Bulbasaur. #Pokemon

not the greatest house, but it's a house! :D

Path of Kami, running around the shrine area

Here's a Fredbear sprite i made in Aseprite! I'm pretty proud of this!

(Btw, sorry for the double post! I'll try to post less)

Hi all, Quick update with a bunch of fixes and changes.

Updated save system, optimisation and screen tear fixes, a new shoutout room and more sounds.

Don't forget to follow the kickstarter going live on the 20th! https://www.kickstarter.com/projects/9fingergames/zapling-bygone

Enjoy!

Among us_into Madness