Game
Robot Training Facility


7 years ago

Here are sketches of the main character and some game objects. The first image is an early draft I had done before beginning any research. The second draft was done while watching roller skating tutorials on YouTube. This one will be my main reference.




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Here are some sprites I made this past week for RTF. We have currently have two frames of animation for moving left and right on the ground and one frame of animation for jumping. All sprites will be reversed when facing the opposite direction.

Whenever I make a game the first thing I do is I make a site map. Site maps are simple diagrams that outline menus, scene progression, user interfaces(UI). So here is a site map that I will be referring to for RTF.

Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity

Finished a project I've been working on over the last few days!

Modeled and textured in Blender.

#3dart #lowpoly #npbr #fantasy #hut

The Darkside Detective: A Fumble in the Dark is out TODAY! 🖱️Advanced pointing, clicking action 🖨️Very funny words! Loads of them! 👻6 sarcastic, spectral cases to solve

Update 2.627

New challenges & new effects!

Regional Bulbasaur. #Pokemon

We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM

New Teasers!

Development of my game Juno. This is the rune equipment system.

Usually update over on twitter: https://twitter.com/synrec_kaisyl