Game
Robot Training Facility

7 years ago

Whenever I make a game the first thing I do is I make a site map. Site maps are simple diagrams that outline menus, scene progression, user interfaces(UI). So here is a site map that I will be referring to for RTF.




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Here are sketches of the main character and some game objects. The first image is an early draft I had done before beginning any research. The second draft was done while watching roller skating tutorials on YouTube. This one will be my main reference.

Here are some sprites I made this past week for RTF. We have currently have two frames of animation for moving left and right on the ground and one frame of animation for jumping. All sprites will be reversed when facing the opposite direction.

Runestones: from concept to in-game model🗿

I have added rewards for quests so that villagers can give you something in return for your hard work helping them. 🥳

I want to know - what's your favourite quest reward?

I worked so hard to get all four of them to the end safely, but then...

Regional Bulbasaur. #Pokemon

Who's is this little cutey👸 here? Thanks🙏 for a gorgeous fanart @WheNa! Feel free to share your arts, screenshots, or videos with #playzelter or #zelter hashtags! #pixelart #animating #unity3d #animated #indiegames #unrealengine #animate #conceptart

Only true badasses may pass! #conceptart #art #gamedesign

Path of Kami, running around the shrine area