
Here is a good 8+ minute video, showcasing what to expect from a typical Synthetic Onslaught mission.
PS Launched a Discord server for this and all of my games: Join the conversation here: https://discord.gg/BXxgyG7QXJ
Next up
Re-designing main menu!
New main menu artwork. Totally reminds me of early PS1 RPG with high pre rendered backgrounds and simple 3D characters on top.
Tons of new updates coming! Here is a teaser video! -New Units -New Enemies -New Objectives -New Terrain & Weather Effects -Improved Level Generation - New Soundtrack -& More
I have exciting news! Synthetic Onslaught Is getting a revamp! A new Hub area, the return of the Fog of War, new enemies, etc! Read more below:
WHO GAVE THIS GRIMM A MACHINE GUN?? Remnant is in trouble if these reach mass production... See Merlot's new Beowulf Soldiers in-game! Chapter 4 going to have fun new surprises!
Synthetic Onslaught V1.0 Released! Anime RTS made on Clickteam Fusion 2.5!
Remember way back when I experimented with visual novel style cutscenes? Well they are back!! And with backgrounds now too. Part of a new "Prologue Campaign".
I apologize for the long delay. But development is active again. Purchase Gun & Skills from the buy menu. Also note Enemy meter at the bottom of the screen.
This will be the day we we've waited for! "Ruby: Huntress of Vale" v 2.0.2 is now Available! New Ui! New custom voice overs! New tweaked combat mechanics! Xbox controller support! Additional post chapter 3 content! And more!
Finally a graphic for your Base Panel, I bounced around from varying ideas like a Barracks, to a Dropship, or APC/Support Truck. But in the end, I settled on a Teleportation device. Check out the new graphic!











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