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52
Game
Wall Jump Stuff
5 years ago

Here is a quick video of the general mechanic, navigate the obstacle, smash the crystal beam above and grab the gems

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Mostly happy with this new style of obstacle

I tried to ensure that if a player makes a mistake the design doesn't instantly fail the player, in some circumstances they can recover with skill

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Quick close up of some of the unlockable wall jump stuff characters in the tugboat

The idea with the unlockable boats is to show of your characters in-game, instead of them vanishing in to a menu system to be forgotten!

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Main title screen of wall jump stuff

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Playing as one of the characters unlocks this unique sun set theme, It wasn't my intention at the time but it seems to work well as a night mode

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Some obstacles are trickier than others... maybe a little rage enducing?

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Captain Log tips his hat and wishes you a good day!

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Chiaki Nanami!

Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.

The whole squad is here!

Interested? Follow me!

Demonstration of the spells and their effects :)!