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Planet E.2G.56.PA


5 years ago

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I have been working ALOT and here is what I have done have:

I worked some more on the visual identity of Fractured Balance and here is the final result. I decided to go for a multi-layer parallax back and foreground Hollow Knight Style. Wishlist on Steam if you want to play this version: https://store.steampowered.com/app/3376920

The full timelapse of me transforming the default Game Jolt Unity API UI into something that fits into my game here: https://youtu.be/12zvMBBbJgA

In our upcoming action adventure game Usual June, we're trying to keep the combat frantic, flexible, and fun!

👻 Wishlist Usual June on Steam to keep updated on its development: https://store.steampowered.com/app/2702430/Usual_June/

I have been running experiments on how Fractured Balance can improve it's feel and look by adding a background and foreground, and this here is the first draft of the experiment

Beary had trouble defeating Yellow Jacket, can you help him? 🥺🥺🥺🥺🥺🥺🥺🥺🥺🥺🥺🥺

RBA 1.0 releases Jan 27th 2026 on Steam, Xbox, and Epic! #videogames #indiegame #indiegamedev #gamedev #xbox #steam #epic #epicgames #cute #pixelart

dev-log for PA version 0.0.0 :

Post-Steam Next Fest log

What’s Coming Next for Fractured Balance?

Sit by the fire, it'll be alright.

Making some progress on #RUMOUR! Currently working on the props and lighting of the Secretary Room.

Based on the incredible concept art made by @templeofevil_

#gamedev #horrorgame #videogame #indiegame #retro #ps1 #psx

You can play it here: https://store.steampowered.com/app/3376920/Fractured_Balance

I’d love to hear your thoughts — whether it’s suggestions, feedback on mechanics, or ideas for improvements. Feel free to share them in the forums or comments. Every bit of input helps make the game better!