Next up
I worked some more on the visual identity of Fractured Balance and here is the final result. I decided to go for a multi-layer parallax back and foreground Hollow Knight Style. Wishlist on Steam if you want to play this version: https://store.steampowered.com/app/3376920
I have been running experiments on how Fractured Balance can improve it's feel and look by adding a background and foreground, and this here is the first draft of the experiment
Post-Steam Next Fest log
What’s Coming Next for Fractured Balance?
When your weird Alien colony building game hits 10,000 wishlists in 10 days ❤️ https://gamejolt.com/games/TheHive/255022
Steam Demo version 1.1.3 now Available on GameJolt
USS Eldridge 1, the first ship that went into the twilight zone and never came back.
Happy #screenshotsaturday !
dev-log for PA version 0.0.0 :
A while ago, The idea of a tower or automated defence was suggested for Fractured Balance and now. This ghost fella exists. (now he isn't completely finished so he might not initially be in the Demo release, but he will be in the Demo and Full game)
Hi everybody. This is a small game developer's log! In fact, I fixed a lot of little things and a huge number of errors.
And I worked more on animation. I've been working on the effects yet.
Implemented 2 fun mechanics:
1. Implemented: Dashing into a enemy instantly kills them
2. Implemented: Falling on a enemy kills them and resets your jump allowing you to jump on another enemy killing them
Wishlist here: https://store.steampowered.com/app/3376920/Fractured_Balance/












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