Next up
The full timelapse of me transforming the default Game Jolt Unity API UI into something that fits into my game here: https://youtu.be/12zvMBBbJgA
dev-log for PA version 0.0.0 :
There going to be Update Delays, here is why:
In our upcoming action adventure game Usual June, we're trying to keep the combat frantic, flexible, and fun!
👻 Wishlist Usual June on Steam to keep updated on its development: https://store.steampowered.com/app/2702430/Usual_June/
This is my cover logo.
Sit by the fire, it'll be alright.
Making some progress on #RUMOUR! Currently working on the props and lighting of the Secretary Room.
Based on the incredible concept art made by @templeofevil_ ![]()
Implemented 2 fun mechanics:
1. Implemented: Dashing into a enemy instantly kills them
2. Implemented: Falling on a enemy kills them and resets your jump allowing you to jump on another enemy killing them
Wishlist here: https://store.steampowered.com/app/3376920/Fractured_Balance/
I have been running experiments on how Fractured Balance can improve it's feel and look by adding a background and foreground, and this here is the first draft of the experiment
Beary had trouble defeating Yellow Jacket, can you help him? 🥺🥺🥺🥺🥺🥺🥺🥺🥺🥺🥺🥺
RBA 1.0 releases Jan 27th 2026 on Steam, Xbox, and Epic! #videogames #indiegame #indiegamedev #gamedev #xbox #steam #epic #epicgames #cute #pixelart
Post-Steam Next Fest log
What’s Coming Next for Fractured Balance?












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