Next up
I worked some more on the visual identity of Fractured Balance and here is the final result. I decided to go for a multi-layer parallax back and foreground Hollow Knight Style. Wishlist on Steam if you want to play this version: https://store.steampowered.com/app/3376920
I have been working ALOT and here is what I have done have:
Development of the Fractured Balance Demo is coming along very well, Achievements and stats have already been integrated for steam, it will take bit for them to come to game jolt as I would like to perfect the stat syncing system. https://store.steampowered.com/app/3376920/Fractured_Balance/
Wild Adventure Game Boy Gameplay Showcase (Wip Sprites)
This level is the recreation of the 1st level of Wild Advnture (Just the Elevator is missing XD)
Anyway, maybe there will be an early demo of WA-GB, maybe even with sounds
I have been running experiments on how Fractured Balance can improve it's feel and look by adding a background and foreground, and this here is the first draft of the experiment
The Rogue of Nexus - UI update on dungeon
Since i didn't show it yet, here's the update to dungeon.
Now i'm collecting clips for a brand new trailer/screens/gifs for the game
https://store.steampowered.com/app/3417340/The_Rogue_of_Nexus/
I wanted to take the time, sit down and express what my goals are for the release of this game. (and before you ask why this is tagged with Hollow Knight and Undertale, I must ask you to bare with me) https://store.steampowered.com/app/3376920/Fractured_Balance/
Post-Steam Next Fest log
What’s Coming Next for Fractured Balance?
#NinjaScroller 1.61.8 BUILD 49
With DOUBLE JUMP & QUICK FALL ATTACK!
A challenging Pixel Art #ActionRunner game with a Retrogaming vibe
Watch 30s of #Gameplay 20251028
Available on #Steam:
Steam Demo version 1.1.3 now Available on GameJolt












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