Next up
Implemented 2 fun mechanics:
1. Implemented: Dashing into a enemy instantly kills them
2. Implemented: Falling on a enemy kills them and resets your jump allowing you to jump on another enemy killing them
Wishlist here: https://store.steampowered.com/app/3376920/Fractured_Balance/
Post-Steam Next Fest log
What’s Coming Next for Fractured Balance?
I have been running experiments on how Fractured Balance can improve it's feel and look by adding a background and foreground, and this here is the first draft of the experiment
There going to be Update Delays, here is why:
Welcome to the world of Sombo. it is an open-ended physics sandbox designed for players who love to experiment, build, and break things. Built with a heavy focus on player freedom and a distinct aesthetic, it’s a space where your creativity, Try it out !
A while ago, The idea of a tower or automated defence was suggested for Fractured Balance and now. This ghost fella exists. (now he isn't completely finished so he might not initially be in the Demo release, but he will be in the Demo and Full game)
Steam Demo version 1.1.3 now Available on GameJolt
dev-log for PA version 0.0.0 :












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