3 years ago

here is the lower poly Pinky for the actual game!

I was originally using an lesser sub divided version of her render model, but that was still to high poly and un-optimized.

This is her new in-game model at only 7,040 tris!




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Team work makes the dream work!

a showcase of the character's voices ^^

(still working on making their voices a consistent volume, that will be fixed)

Here's a look at Charlotte's new model for TEAM SLAY-BELLS! ^^

It has a few changes, but I wanted to keep her design relativity similar ^^

I hope you all enjoy this new model!

I just completed a full world in Kick-Bell!

Your fellow Jolters are still hard at work making GREAT #GameJoltColors25 art!

There's still time for YOU to be part of it. Check your quest log to get started.

All artists are tagged below! 🔽

" I t ' s y o u ! "

Welcome @pracystudios to Game Jolt!

They're the developers behind Nocturne, a Rhythm RPG inspired by Chrono Trigger and Undertale, where every enemy has a unique song, which you defeat by playing notes Guitar Hero style.

Experimenting with something.

The low-poly model is easier to work with,

but the pre-rendered model is closer to the style I want.

gonna be hard to choose because I love both models, lol

The KICK-BELL game page is LIVE! feel free to follow it here if you're interested ^^

https://gamejolt.com/games/KickBell/1018677

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

Getting a little dance in before the adventure!