-Doors can now be open by using Interact Key
-Nicknames (OFFLINE/LAN ONLY) For Now. If Steam is On it will use steam name instead
-Weapon Attachments (Silencer, Sight and Vertical grip for now)
-Hit Bone detection (For Headshots)
-Halloween Weapon Skin
-Changed In game and main menu UI
Bug Fixes
-Fixed props sound issue
-Fixed Low Light on 'Riverside'
-Fixed Footsteps Sound (sometimes they won't play)
-Fixed Movement and Sprinting
-Fixed crouching
-Fixed Multiple Overhead player names being created
Optimization
-Used timers instead of Tick
-Removed higher Poly Meshes and replaced with much lower poly ones
-Material/Texture Quality over distances (based on Camera Position)
-Lowered Amount Of Foliage
-Reduced amount of unwanted replicated Events and Variables
-Particles count reduced
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