Game
PropHunt


6 years ago

Here is what i have done for the past few days


-Doors can now be open by using Interact Key

-Nicknames (OFFLINE/LAN ONLY) For Now. If Steam is On it will use steam name instead

-Weapon Attachments (Silencer, Sight and Vertical grip for now)

-Hit Bone detection (For Headshots)

-Halloween Weapon Skin

-Changed In game and main menu UI

Bug Fixes

-Fixed props sound issue

-Fixed Low Light on 'Riverside'

-Fixed Footsteps Sound (sometimes they won't play)

-Fixed Movement and Sprinting

-Fixed crouching

-Fixed Multiple Overhead player names being created

Optimization

-Used timers instead of Tick

-Removed higher Poly Meshes and replaced with much lower poly ones

-Material/Texture Quality over distances (based on Camera Position)

-Lowered Amount Of Foliage

-Reduced amount of unwanted replicated Events and Variables

-Particles count reduced

#FPS #TPS #shooter #Multiplayer



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Update 0.2.5

Added a Gameplay Modifier, Map changes and Fixed several Bugs

Update 0.2.6

Size cut, Optimization and small fixes.

Stupid Polls community is gone :(

Devil Z

Nissan Fairlady Z S30

Another small Update!

V0.2.4

Now what did @Manic0626 see?

Changing the prop mechanics to accomodate the size of the object by using temporary capsule.

Its a bit hard since not all objects are round, and that the character sometimes falls through the floor.

Edit: Found a solution

I dont know wht im doin @Victoree

I'm all ears

Goldie by @General_Skaza_

Edit: Fixed paws