It was way easier than I expected, but there were still some issues.
The toolchain that you need for cross compiling would fail to download numerous times.
Everything in the project that was named "windows" had to be renamed to something else.
It would not allow Pragma Once in my Character's C++ file. Not a problem when compiling for windows.
My workaround for this was just to add
#if PLATFORM_WINDOWS #pragma once #endif
Tux model by Andy Cuccaro
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