Game
PropHunt

1 year ago

PropHunt now available for Linux. YAY! ヽ〳 ՞ ᗜ ՞ 〵ง

Major thanks to @UberPolice for Requesting & Testing.


It was way easier than I expected, but there were still some issues.

  1. The toolchain that you need for cross compiling would fail to download numerous times.

  2. Everything in the project that was named "windows" had to be renamed to something else.

  3. It would not allow Pragma Once in my Character's C++ file. Not a problem when compiling for windows.

    My workaround for this was just to add

    		
    			#if PLATFORM_WINDOWS
    #pragma once
    #endif
    		
    	

Tux model by Andy Cuccaro



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Next up

Changing the prop mechanics to accomodate the size of the object by using temporary capsule.

Its a bit hard since not all objects are round, and that the character sometimes falls through the floor.

Edit: Found a solution

Another small Update!

V0.2.4

Update 0.2.5

Added a Gameplay Modifier, Map changes and Fixed several Bugs

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

New lighting sneak peek

The Knightling launches on August 28! Wishlist it now so you don't miss out: https://bit.ly/KnightlingSteam

To celebrate the game's impending release, we've added The Knightling Pack and The Knightling Community Pack back to the Shop!

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

Working on a gameplay modifier.

I need some suggestions

Edit: Changes & Editions