Game
PropHunt


1 year ago

Changing the prop mechanics to accomodate the size of the object by using temporary capsule.

Its a bit hard since not all objects are round, and that the character sometimes falls through the floor.

Edit: Found a solution


I just had to apply the difference in height as the offset in the Z axis of my character's location.

Take a look at the second image, it takes the current character's location and offsets it based on the difference between the previous capsule height to the new height.



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Update 0.2.7

Small Additions, Changes & Fixes

Update on the hunter AI:

Some problems here & there but the overall AI is coming together pretty well

The problem shown in the clip has been fixed

Update 0.2.6

Size cut, Optimization and small fixes.

Happy #WIPWednesday!

Are you working on a game?

Making some art?

Practicing a song?

Something else?

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Updated the UI using CustomTKinter

Voltage reading works now too & added igpu undervolting

Happy #WIPWednesday!

Are you working on a game?

Making some art?

Practicing a song?

Something else?

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Anotha flower

I spent pretty much my whole day writing this little program in linux, IT WORKS

it's sorta like Throttlestop but dumber

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

I have ran out of ideas

and foxes to draw