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Game
Cobalt Moon
1 year ago

Here it is, a feature that wasn't in the original Unity build: instead of giving enemy info, Miss Information uses her Hacking Skills to damage all enemies




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Still working on the assets for the Mission 2 intro, but I wanted to show off a new feature that one of my testers suggested: making it so that certain enemy attacks can only be interrupted by a heavy attack. Adds a bit of strategy to combat

And here's the full battle with Leonard, complete with his other attack! #ScreenshotSaturday

Don't worry, I'm still hard at work on this game. I know it's been a while since I posted. I am focusing on putting more frequent dev logs on my Patreon, but I should definitely start posting more on here as well. I'll try to do that from now on

This week's Fan Art Friday celebrates Undertale! Accept the quest in your quest log to get started.

Very proud of how this tail whip animation turned out

The Knightling launches on August 28! Wishlist it now so you don't miss out: https://bit.ly/KnightlingSteam

To celebrate the game's impending release, we've added The Knightling Pack and The Knightling Community Pack back to the Shop!

The culmination of all that sprite work I've been doing, all for a six second clip

I've got the Al battle finalized. The one thing I didn't get footage of is his one-two combo

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

Got the Tanager battle set up just in time for #ScreenshotSaturday

Man, this looks like a crazy tough battle! How is anyone supposed to beat him?