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27
1 year ago

Here's a better listen at the Camera's audio system, the sounds will change depending on what camera you're viewing.

In this example you can hear the jolly music from the Show-stage, you can hear it slightly from other rooms as well.




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QoL Post (1/3)

Optimizing a lot of the game's scripts to make it run a lot better and improve load times, hopefully allowing it to run well on low-end devices.

Also, I'd like to post some QoL changes I've made recently. First, an updated loading screen.

Little side-post, Nuclear Orange now has a page on ModDB! The legend BikerFromMiami is working on a Half-Life mod under this group! Check it out.

https://www.moddb.com/company/nuclear-orange

https://www.moddb.com/mods/half-life-sleep-deprived

QoL Post (3/3)

Final post of the day, this one for photos of QoL features, like:

- Expanded Settings Menu.

- Extras Menu small info text thingy.

- Updates on Bunker Down.

- Updates on Pizza Patrol. (Excuse the reused cabinet.)

Let me know what you think!

Happy 50,000 Followers!!!

Been a bit since I shared in-game environments, so here we go.

Note some of these are most likely not final so let me know if anything needs improved, I'm open to suggestions!

Bless you all.

(Images are sorted as they are on the camera system, 1 to 10.)

This week's Fan Art Friday celebrates Five Nights at Freddy's! Accept the quest in your quest log to get started.

(1/2) A background mascot I wanted to make something similar to Pizzacam from CEC. Called Juke.

Found a lovely Jukebox by Rescue3D on Sketchfab and sculpted a face-mask to give him a goofy smile, I love how it looks! Any thoughts?

Screenshot from Blender.

(3/2 - Extra!) Juke's face mask sculpt I made, so proud of this.

Just know, Juke will be a background character that'll only make the occasional sound, but I hope he can still add more life to the secondary stage area.

Again, let me know what y'all think.

William Afton and his stupid purple car he cared about more than his KIDS

Hello!

Small update on the leaderboard I'm working on for the endless mode. Not entirely important to development but again it's great for making the game feel less isolated despite being single-player. If you have any ideas/improvements, let me know!