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11 months ago

Here's a look at a Work-in-progress demonstration intermission for KICK-BELL.

I'm basically going to use these at the start of each area to teach gimmicks, mechanics, and how to play ^^

#ScreenshotSaturday #GameDev #IndieDev




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Added some different camera options in the game for preference!

Been adding more enemies / characters to the game! Having a lot of fun with these! (still only sharing cropped screenshots for now! I might reveal what the game actually is sooner than expected though if everything goes well!)

Play @pm-studios ' Bandit Trap Open Beta!

Grab your rocket chairs, vacuums, and toilet tornadoes! Report one more time for our final beta! Live through March 23rd 6 am CET.

Complete quests based on the game!

Play the beta: https://bit.ly/BanditTrapBeta

NEW RELEASE:

Scruffy Gets STRUCK by a Meteor!

https://gamejolt.com/games/John_Scruffy_SuperFreaks_Attempts_To_…

This is a short and simple game I made for @MrFreaks 's FreakJam 3! ^^

Control Scruffy! Avoid the

m e t e o r s

BIG NEWS: Your Bandit can wear a Game Jolt hat and shirt in Bandit Trap!

Defend your home or steal treasure in the open beta: https://bit.ly/BanditTrapBeta

It ends on March 23rd at 6 am CET!

Added in a new mechanic into TEAM SLAY-BELLS today ^^

This was very fun to get working!

I was debating on posting this, but I feel like people have waited for an actual visual update for long enough ^^

JUMPSCARE WARNING

This week's Fan Art Friday celebrates Bandit Trap! Accept the quest in your quest log to get started.

Defend your home or steal treasure in the open beta: https://bit.ly/BanditTrapBeta

The game is working great on Steam Deck! I just tried the latest build on it and it stays at a stable 90 for the most part! Though there is one thing causing it to lag down to 70, so im going to look into that, though I think I know what it might be.