Game
TEAM SLAY-BELLS

20 days ago

I've been making a new model of Charlotte for TEAM SLAY-BELLS (Kick-Bell will remain unchanged design wise).

I'm a little nervous to share it because idk if people are going to like it or not, lol ^^

but it's almost done!




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Team work makes the dream work!

a showcase of the character's voices ^^

(still working on making their voices a consistent volume, that will be fixed)

I decided to take some feedback and re-brand the game into Yap being the new protagonist instead of Charlotte!

I hope you all enjoy this small little dev update ^^

The SAGE 2025 Demo for KICK-BELL is NOW AVAILABLE!!

I hope you can enjoy the demo as much as I had fun creating it!! ^^

" I t ' s y o u ! "

I actually already recorded Charlotte's lines lol

for the reindeer-like species' voices, I wanted to do something more "synth-ish"

Also helps them sound non-human like and other worldly imo

Brainstorming idea 1

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If you're going at your running speed, bells will increase your speed if you keep picking them up. (there is a speed cap of course) #Devlog

Here's a look at Charlotte's new model for TEAM SLAY-BELLS! ^^

It has a few changes, but I wanted to keep her design relativity similar ^^

I hope you all enjoy this new model!

Kick-Bell is feeling great on Steam Deck so far!

Did a multiplayer session of Kick-Bell today! There were a few things that I had to fix during the session, but it was really fun once it was all fixed up! ^^

I got a photo Charlotte and Vanellope mourning the loss of Sophie.

Something interesting I thought I would share