Next up
I made some progress on tf2 fighting game before making gamejolt page! let's see the progress on Heavy's Moveset!
Project Decision: Street Fortress will not have story in it until the main portion of the game is finished, & the game's sub-title might be temporarily renamed from it's planned sub-title; Details on that decision & new sub-title are in the pinned comment
Fortunately I found the original code file of lost code! Character's scene had a similar copy to the newest version
Time to edit the found code to be like the lost improved version of it, or even better than it!
I finally coded a good version of motion input for my fighting game, & what could happen?????
After I rebooted to fix drivers I decided to open my project, files got corrupted!
It's character's godot scene, & motion input code that i just finished! Great!
Logo type reveal! :DDDDDDDDDDD
I returned from hiatus of development on Street Fortress, here are the updates!
12-15.02.25 changes:
Fixed special moves canceling any animation
Replaced standard shader with modified TF2 shader replica (credit to DrDeerface) for chars.
Added multi-jumps
This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.
How great is this scene of #Pecaminosa?
Chiaki Nanami!
Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^














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