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Mario and Luigi: Superstar Simulator
4 months ago

Here's a trailer that my longtime friend SNiPER made for a fangame direct project that was cancelled called Project Fanverse. Think of this like a halfway trailer for the update coming up




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Here's a work in progress of the EXE battle optimizations. The phase 2 theme was a for fun addition that I'll probably revert before release unless everyone wants me to keep it

Pepperman is complete! That's the 3rd battle of the update done, and with that it is over 90% complete! Read the article for details on Pepperman's attacks

I've added a few more unique battle backgrounds as well as splitting the Mario and Mario RPG songs into their own categories for easier navigation through the customization menu

Who's also excited for the new Mario & Luigi game?! #GJAsks

I made the first devlog to catch everyone up on how the game is going. Enjoy!

Wasn't really motivated today. Just have this Mr.Virtual doodle.

Here's Wario's finished piledriver special attack! The only change I need to make to it is the visuals of the trampoline

As the optimizations carry on, I've added small things in between the tedious coding to avoid burnout. This is Shadow's advance move during his spindash attack, where he throws a quick chaos spear diagonally during the bounce back

I can’t unhear this version of Coconut Mall now. Thanks RANVISION 😂

I need to adjust every battle to accommodate for the playable characters' new code. Here's some WIP footage of Peppino's improvements against The Noise