
Here's a video showing of some of the new improved visuals I've been working on the past week for #screenshotsaturday, let me know what you think! π
Next up
Before and after for the Temple zone. I don't post here too often but I post more regular updates on my twitter so please follow me there if you're interested in seeing more of the development of RGB :)
Here's a few of the things I worked on this week:
Snowfall, Drop spikes, and animated water surface
Forgot to share this for #screenshotsaturday, but here a look at the pretty much finished visual assets for the snow level in #RGB
Weβre teaming up with @NEOWIZ_QUEST
to support developers with a narrative game jam! π€― The jam kicks off on October 31 in the Game Dev community, so start brainstorming and assemble your team.
Here's another showcase of the evolution of RGB. First image is the current version while the second is an older build. This level is inspired off of my home in the pacific northwest!
Follow my twitter for more updates on the game's development!
Here's a before and after a little rework to the background in Crystal Cavern for this #screenshotsaturday! What do you think of these changes?
RGB Pre-alpha demo: https://gamejolt.com/games/rgb/501014
@BeyondThePixels
is a Jolter to Watch and a game developer re-inventing 90s retro cool for todays gaming community!
Check out their game Astro Burn: https://gamejolt.com/games/Astroburn/1023196
Follow them before the quest ends on October 21 and you'll get Coins!
Things are getting a little spooky for #screenshotsaturday #RGB











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