Loading...
189
2 years ago

Here's Circobstacle, my GMTK submission, made in about 8 hours live on Twitch! Now I can go on vacation🌴

🎮Player here https://mreliptik.itch.io/circobstacle
💻Source code on Patreon 👇https://www.patreon.com/posts/circobstacle-85779224




1 comment

Loading...

Next up

For GMTK 2025 we made a game where you play a high stake game of head or tails against a mysterious opponent, trapped under the ocean in a claustrophobic, eldritch & Lovecraftian horror atmosphere.

Check it out: https://mreliptik.itch.io/charons-obol

You can help me playtest Hyperslice right now!

Checkout Hyperslice 👇 https://s.team/a/2977820

Just nail down your cap to prevent the opponent from taking it 🧠

Try Charon's Obol 👇 https://mreliptik.itch.io/charons-obol

Madeline is the main protagonist of the mountain climbing platformer, Celeste. The game has been praised for its visuals, gameplay, and introspective narrative. The game's creator Maddy Thorson confirmed that Madeline is trans in 2020.

The clients are pigeon in my game Hypercafe, but why?

Try the game https://mreliptik.itch.io/hypercafe

Dive into the cozy post-apocalyptic open world of Critter Cove!

Gentleman Rat Studios (@GR-Rob ) describe it as “a little bit Animal Crossing, a little bit Stardew Valley. Maybe even a little bit Windwaker, too."

Wishlist the game: https://bit.ly/CritterCove

I updated the demo of Hyperslice with lots of cool stuff 👇 Payload to protect, gambling, in wave challenges and difficult waves and more! You can try the demo right there on gamejolt or on Steam.

Watch the devlog: https://youtu.be/k0rBVyIYM4s

This is a modified Bouncer, dropping delayed bullets as it moves. I think it's going to be a super cool enemy for Hyperslice

Mae Borowski is the main character of Night in the Woods! It's an adventure game that tells the story of her return to her hometown of Possum Springs. She was confirmed as canonically pan in a social media post by the game's creator Scott Benson.

The Hook enemy in Hyperslice is starting to be interesting! I like how it can grab you across the map