Game
Demigod Simulator
4 years ago

Here's the devlog for September.


8.27.20

-Finished Leo's quest for Nico.

-Made more assets.

-Programmed new puzzle.

8.28.20

-Fixed crafting recipes.

-Added an upgrade for the axe and pickaxe.

-Added new items and crafting resources to maps.

9.3.20

-Created new mini-game for the casino.

-Created new image assets.

-Fixed some encounter rates in early game areas.

9.4.20

-Created some cabin 5 dialogue for Frank.

-Added an NPC to both camps that gives you some fun statistics from your play-through.

-Added a very crucial auto save function to all of the existing quests and key events.

-Reconfigured the save menu (and added the ability to load saved games during game play)

-Added the ability to purchase a brewing table from the furniture shop in New Rome.

9.8.20

-Programmed friendship rewards into database.

-Created new assets.

-Implemented some friendship rewards into the game.

9.9.20

-Added new assets.

-Changed some graphics.

-Programmed Percy's friendship interactions (and rewards) for Piper.

9.10.20

-Changed more graphics.

-Programmed Percy's friendship interactions (and rewards) for Hazel, Frank, and Leo.

9.11.20

-Created new maps.

-Created new sprite and battler for a boss.

-Began programming Hazel's quest for Percy.

9.14.20

-Programmed a new mini game at Plutarch's Playland in New Rome.

-Programmed Hazel's quest for Percy.

-Edited character sprites.

-Added min-level requirements for certain quests.

-Started programming Hazel's quest for Jason.

9.15.20

-Finished programming Hazel's quest for Jason.

-Fixed sound effect bugs in the fast travel system.

-Limited initial capacity of the storage system.

-Created upgrades to increase max capacity of space in your storage system. ;)

-Fixed some flaws in the storage system.

-Implemented storage upgrades.

-Fixed animation bug in an older quest.

9.16.20

-Gathered materials now give you EXP.

-Fixed and distributed gacha machines.

9.17.20

-Got rid of the new storage upgrades.

-Replaced them with a limited inventory system.

-Created inventory upgrades.

-Programmed Hazel's friendship interactions (and rewards) for Percy.

9.22.20

-Refined and finished Percy's end cinematic.

-Added cooldown timers for skills.

-Implemented the credit sequence.

-Fixed animation errors in final boss sequence.

-Programmed the ending NPC for all characters.

-Programmed Hazel's end cinematic and final boss battle.

9.24.20

-Programmed Hazel's friendship interactions (and rewards) for Jason, Piper, Frank, Nico, Annabeth, and Leo.

9.26.20

-Programmed some ending dialogue for Hazel and the other seven characters.



0 comments

Loading...

Next up

Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂

What's coming out of your own improvs? 🤔

#Pecaminosa | #IndieDev | #OST | #Jazz

Did you know that today is #InternationalJazzDay? 🎷😎

No? 😯 Well, we couldn't pass up this date!

And what better to celebrate this day than #Pecaminosa #OST? 🎷

Let us know what you think about it and have a great weekend!

We are under attack!

Smile! Here, take some happy pills! ✨💊 #Blender #3DModelling #3DArt Buy me a Ko-fi: https://ko-fi.com/barbarafb_

Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^

I was bored, so... ManutKat.

Showing off player 2 😎

What do you think?

Very ambitious construction going on in Planet Zoo on Plays today. We're tryin'. LIVE: www.twitch.tv/dreamhackplays

Let me introduce you to the new Mech line: Gendai Spec. Those are Mech that specializes in surprise attacks, covered operations, and stealth. They are equipped with melee weapons but one of Gendai's frames supports sniper rifles.