3 years ago

Here’s the first room of my newest game “Forest trail”. A horror puzzle game set in a dark fantastical forest that is currently in early development. You’ll have to solve puzzles and avoid deadly traps to escape this treacherous place unharmed.




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The colossal beetles of Starlight forest would be a big issue for the surrounding Solantian towns... That is of course, if it wasn't for their incredibly docile nature.

As development of chapter 1 of Probomtine comes to an end, I thought it'd be nice to go back and look at some old concept art I did for the level. Turns out a shocking ammount of it is just the test subject being attacked by the worms lol.

Distant wailing echoes through the halls, though no matter how far you go there seems to be a distinct lack of people… perhaps it’s just the wind?

Doki Doki Literature Club is celebrating Monika's birthday and the 8th anniversary of DDLC with exclusive stickers, avatar frames and backgrounds on Game Jolt! 

Head over to the shop to collect yours 👉 https://gamejolt.com/#shop

Never really shown off any of the cutscenes in the game before, so here's one I'm particularly happy with! This cutscene is where we gain access to the first proper level of the game. The Caves.

Mae Borowski is the main character of Night in the Woods! It's an adventure game that tells the story of her return to her hometown of Possum Springs. She was confirmed as canonically pan in a social media post by the game's creator Scott Benson.

Been working on some mechanics for Chapter 3 recently. Really happy with how these bulbs are coming along. I think they're gonna be really fun to design levels around.

The start of the project vs now

The Knightling launches on August 28! Wishlist it now so you don't miss out: https://bit.ly/KnightlingSteam

To celebrate the game's impending release, we've added The Knightling Pack and The Knightling Community Pack back to the Shop!

After a long while of putting it off I finally got around to animating the worm enemies in Chapter 1. It definitly adds some extra life to the scene.