Game
Chroma

5 years ago

Here's the title screen for Chroma. I'm developing this game in RPG Maker 2003, it's been a fun challenge to work with this graphical style and engine so far, and I'm excited to continue.

If you're seeing this, it'd be great if you could follow the game!




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Chroma has progressed quite a lot since the last update! Here's a few screenshots of some extra-interesting parts of the game (including the first peek at the battle scene). I hope you like them! More will be on their way in good time, stay tuned.

Sometimes you just have to chill next to the blood red waves. https://harrybutharryblog.tumblr.com/

A couple more sneak peaks! I really like how the starting area for this zone turned out. - RPG Maker parallax mapping is fun. I'm also really enjoying implementing the item sprites into the 'Item Get' animation.

Happy Devruary! Devruary Day 6 celebrates @Narwhalnut ! They program bugs (in the game Insectile)! We also have a question for the devs of Game Jolt: What dev habit helps you the most?

This is what a standard house would look like in Chroma.

But it's yellow... what could this mean...?

Happy Devruary! Devruary Day 4 celebrates @ElPichon ! They're just a bird who likes to draw! They're also the developer behind The Bunny Graveyard II and Chunky JUMP!. We also have a question for the devs of Game Jolt: How Did You Learn Game Dev?

Hey! I'm still alive. I'm also still working on the game! I have other stuff going on right now so work as been a ... tad slow. Still, progress is progress. Enjoy these peeks at new areas! :)

This is what 'Item Get' animations will look like in Chroma!

Happy Devruary! Devruary Day 5 celebrates @ExpoDev ! He's the founder of PMH Interactive and is working on The Obsessive Shadow and more. We also have a question for the devs of Game Jolt: What keeps you making games when it gets tough?

A gif I made showing the beginnings of a map and some animated tiles.