Hey guys! In this new update, (2.0.2) there is some new mecanics like : hover pad, hover plates, anti-gravity block, moving platform, volume control and 10 more challenging levels. Fix : to much bright (Finally!), flying glitch, plates stuck in the walls (still a bit bugy) and the invisible mouse. Tweeks : the maze as been removed, the poison is now a red area, the level 3 and 4 are less high and it easier to put the plat forms on the walls.
Next up
Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂
What's coming out of your own improvs? 🤔
#Pecaminosa | #IndieDev | #OST | #Jazz
This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.
How great is this scene of #Pecaminosa?
art comission.
Family band complete!
A Shiny Mega Gengar 🌟 For @ManutkArt ![]()
's #ThreeColorsChallenge!
Microsoft Windows XP Unprofessional (windows logo prototype)
Levels' maps.
I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)
Double Rainbow!!!










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