I'm sorry for the late release. I've had huge issues with fixing the unoptimized generating bug, I had to remove the enemy AI and disable it from this build, but don't worry, I'm currently working on a custom pathfinding solution for this game. It may take quite some time to finish, which is mainly why I'm releasing this newer build right now.
The game should be fully playable now with no stutters or glitches! And as a bonus I've updated the graphics engine, modelled new walls, ceiling and the floors! I've also expanded upon the story, I won't spoil much, besides the name of the game changing to Backrooms: The Travelers Guide. :)
And also forgot to mention, some of the models in this build were unfinished, and were replaced with temporary placeholders. Just incase anyone's wondering!
I'm looking forward to feedback and gameplay videos, it would greatly help with development and implementing new ideas! Thanks!
Next up
Hey! Here's an update on how things are going. I've included a sneak peak of the map (Without the secret rooms.) :) If you have any suggestions on how to make it better, any changes in the environment etc. Let me know here!
Here is a sneak peak of the up and coming update! Hint: It's a big one. Really.
Our 2024 Advent Calendar has opened! Day 18: @Otis_Le_PoOtis is the Creator of Bondee’s Barnyard and posts updates about their dev journey and their work on the sequel!) Accept the quest and give them a follow to get Coins and a seasonal sticker!
Happy #WIPWednesday!
Are you working on a game?
Making some art?
Practicing a song?
Something else?
Tell us in the comments!
@Miles_Games is a Jolter to Watch! They post great game dev updates about the holiday-themed platformer TEAM SLAY-BELLS! Follow them before the quest ends on December 24 and you'll get Coins!
This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.
How great is this scene of #Pecaminosa?
Another house i made long time ago.
Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity
"Our work is never over" they said.
Heya! I wanted to show some gameplay progress i made so far. I hope you like it ^^
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