Hey all! A snippet of the camp menu, with sounds this time, what do you guys think? 😁
Next up
New Title screen for the pre-alpha testers!
Next week - implementing new stuff based on tester feedback, and starting work on the cutscene + dialogue System.
Reinforcement has arrived!
Hey All! Back from the drawing board, my first ever promotional material, for my game, Woodcutter Warrior! What do you guys think? :D
Play @pm-studios
' Bandit Trap Open Beta!
Grab your rocket chairs, vacuums, and toilet tornadoes! Report one more time for our final beta! Live through March 23rd 6 am CET.
Complete quests based on the game!
Play the beta: https://bit.ly/BanditTrapBeta
Will you accept his gift..?
This week's Fan Art Friday celebrates Bandit Trap! Accept the quest in your quest log to get started.
Defend your home or steal treasure in the open beta: https://bit.ly/BanditTrapBeta
Hey everyone, I'm still alive! A lot has been done in the last few months, here is how Woocutter Warrior is looking atm. What do you think?
When you upgrade one of the buildings, you'll not only unlock a new tile, but your camp will change visually as well!
Turn your camp into a bustling base, in Woodcutter Warrior, when it releases in Q1 2022!
Don't miss out on your chance to complete our #AetherAndIron quests and get trophies!
Complete the quests in your quest log.
Play the demo & wishlist now: https://bit.ly/AetherAndIron
The final style of the base menu. After loads of versions, this was the one I felt most connected to the lore of Woodcutter Warrior.










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